At my seminary – and perhaps at all the Lutheran seminaries – interns are required to develop some sort of ministry project. From the internship manual:
The purposes of the internship project are twofold: (1) to provide each intern with an opportunity to initiate and to organize a program new to the life of a congregation or agency, and (2) to encourage each student to develop additional expertise in a specific area of ministry.
Projects are to be conducted in one of five areas of ministry: lay ministry, evangelism, social ministry, ecumenism, or stewardship. They also provide an other box. That’s the one I checked, though my project could easily fit into the rubrics of evangelism or lay ministry. Here’s a brief description:
Real Faith in a Virtual Reality: Exploring
the Intersection of Faith and Online Gaming
Through a series of events at church and in members’ homes, this project fosters a conversation between the church and the world of online gaming
- to introduce the church to the phenomenon of online gaming; and, more importantly,
- to help Christians who are online gaming fans reflect on this hobby in terms of their faith, for the purposes of critically integrating online gaming and faith, tearing down the wall that too often segregates our experience of faith from our experience of fun.
For the entire Internship Project Proposal, click here.
The thing is, I don’t know much about online gaming. I don’t own an XBox, a Nintendo, or even an Atari or an Intellivision. This is new territory for me, but I’m sure that the church should be involved with this phenomenon. And I’m blessed with a congregation that has many members – youth and adult – who are gaming fanatics.
This should be fun. I begin the project in earnest after the New Year. I’ll keep you updated.
PS. I still intend to post notes about my Dark Side of Luther class, and some past sermons. I’ll get to it. Soon. I hope.